Skill Generator Fetch Delay: Make It Configurable
Hey guys! Let's dive into a cool little tweak we can make to the skill generator that'll give us a lot more bang for our buck, especially when it comes to API rate limits and just general performance. We're talking about making the delay between fetching options in the skill generator actually configurable. Right now, it's got a hardcoded 100ms pause, which, you know, is fine and dandy for most situations, but as you know, different folks have different needs, right?
Why We Need This: Beyond the Default
So, the current behavior, as you can see in the WorkspaceSchemaService.ts file, is this little snippet: await new Promise((resolve) => setTimeout(resolve, 100));. This 100ms delay is set in stone. Now, why is this a problem, you might ask? Well, think about it. Different workspaces are going to have different API rate limits. Some might be on a super-fast, high-tier plan, and others might be on a more standard plan. Having that fixed 100ms might be way too slow for some, or maybe it's just enough for others. But the real kicker is when you've got a lot of attributes, especially those select or status types. If you're dealing with, say, 50 attributes, that 100ms delay adds up. We're talking a solid 5 seconds just for the delays between fetches! That's a chunk of time that could be shaved off. And honestly, having no way to adjust this for specific use cases feels a bit limiting, doesn't it? We want flexibility, and this is a prime spot for it.
The Proposed Solution: Bringing in the Config
Alright, so how do we fix this? It's actually pretty straightforward, and the proposed solution is super clean. First off, we're going to add a new optional field to the FetchSchemaOptions interface. This field, which we'll call optionFetchDelayMs, will let us specify the delay in milliseconds. Crucially, it'll have a default value of 100ms, so if you don't set it, everything will just keep working as it does now – no surprises! It'll look something like this:
export interface FetchSchemaOptions {
maxOptionsPerAttribute: number;
includeArchived: boolean;
optionFetchDelayMs?: number; // Default: 100ms
}
Next, to make this super easy to use from the command line, we'll add a new CLI flag. Imagine being able to run attio-discover generate-skill --all --option-fetch-delay 50. Boom! Just like that, you've told the generator to use a 50ms delay. This makes it incredibly dynamic. And to keep things consistent with how we already handle similar timing parameters in the codebase, we'll follow existing patterns. For example, you can check out src/config/security-limits.ts, where you'll see something like BATCH_DELAY_MS = parseInt(process.env.BATCH_DELAY_MS || '100', 10). This is the exact kind of pattern we want to emulate here, ensuring that our new configurable delay fits right in with the rest of the system.
The Awesome Benefits: Why You'll Love It
So, what's in it for us, guys? The benefits are pretty significant, even for a seemingly small change. First and foremost, flexibility. This allows different workspaces to really fine-tune their operations based on their specific API rate limits. No more one-size-fits-all! If you're on a higher-tier API plan, you can reduce the delay and see a direct performance boost. Think about those massive schema generations – shaving off seconds here and there really adds up and makes the whole process snappier. Plus, by following existing patterns, we maintain consistency within the codebase. This makes it easier for anyone jumping in to understand how things work. And finally, it's future-proof. As API rate limits evolve, having this configuration means we can adapt easily without needing major code overhauls. It's all about making our tools smarter and more adaptable to the ever-changing landscape of external services.
Implementation Simplicity: Quick and Easy Wins
Now, for the techy bits, you'll be happy to hear that the implementation complexity is low. We're talking about a small amount of code, around 30 lines, maybe a bit more. It involves adding that new field to the FetchSchemaOptions type, passing the value from the CLI all the way down to the service layer, and then using that configurable delay instead of the hardcoded 100ms. It's a straightforward change that delivers a lot of value. This isn't a massive refactor; it's a targeted improvement that's easy to implement and maintain. Given its simplicity and the immediate benefits it offers, it's a win-win scenario for everyone involved. We can get this done relatively quickly and start reaping the rewards right away, making our workflows smoother and more efficient.
Priority: A Nice-to-Have Enhancement
In terms of priority, we're looking at a P3 (Low) rating. This means it's a nice-to-have enhancement. The current hardcoded 100ms value is perfectly fine for the Minimum Viable Product (MVP) and works well for most scenarios. It's not a blocker by any means, but it's definitely something that will make our lives easier and our systems more robust in the long run. Think of it as an optimization that we can implement when the time is right, without taking away from more critical tasks. It's about continuous improvement, making good tools even better.
Related Stuff: Keeping Track
For those who want to dive deeper or see the context, there are a couple of related items. First, there's PR #1014, which was the original implementation for the Workspace Schema Skill Generator. It's always good to reference the foundational work. Interestingly, during the automated PR review process for that feature, this specific point about the hardcoded delay was flagged as "IMPORTANT" but non-blocking. So, even the automated systems recognized the potential value here! It’s a good indicator that this is a sensible improvement to make down the line. We're not just pulling this idea out of thin air; it's something that has been identified as a potential area for enhancement through our development processes. It shows that we're constantly looking for ways to refine and optimize our tools, ensuring they remain top-notch.
So there you have it, guys! A small change with potentially big impacts on performance and flexibility. Let's get this configurable delay on our radar and make the skill generator even more awesome!